
‘If a Tree Falls in a Forest’, a collection of interviews
Text by Katažyna Jankovska If a tree falls in a forest and no one is around to hear it, does it make a sound? Commonly
Text by Katažyna Jankovska If a tree falls in a forest and no one is around to hear it, does it make a sound? Commonly
Text by Irem Erkin Today it is possible to dream and imagine in pixels, compose them in harmony through codes and algorithms, and finally download
Text by Fiona Glen A cluster of white geometric pillars that resembles a technological acropolis or the idealised spaceship interiors in 20th-century sci-fi – sterile
Text by CLOT Magazine In the last years, the experimental music and sound art scenes have may suffered an excess of conceptualisation and the need
Interview by Daniela Silva Lívia Nolasco-Rózsás is a curator and researcher from Hungary with work developed at international contemporary and media art institutions. Her interest
Text by Ameera Kawash In a well-known scene from It’s never sunny in Philadelphia (2016), Danny Devito plays Ongo Gablogian, an “aht” collector that sashays
Text by Leoni Fischer As the grand finale of the exhibition Under the Viral Shadow at Art Laboratory Berlin, the conference held on October 9
Words by Lyndsey Walsh It is clearer now more than ever that the language of the virus has spread its infection throughout the body of
Text by CLOT Magazine As part of Future Art Ecosystems: Art x Metaverse’s exploration into virtual experiences and the infrastructure necessary to support evolving art
Text by CLOT Magazine Sturm&Drang, a new exhibition at Osservatorio Fondazione Prada, explores Computer-generated imagery (CGI) practices, experiences, and environments. CGI is the creation of
Text by Lyndsey Walsh Whether it be in flocks of birds, schoolings of fish or even herds of mammals, individuals who come together seem to
In 2018, the artist Sasha R. Gregor set off on the world’s longest railway route aboard the “Rossiya” train. This vast journey along the Trans-Siberian
The pendulums swing back and forth in an endless movement. All three pass in perfect adjustment through holes in a hollow cylindrical form that moves
Text by CLOT Magazine Immaterial/Re-material: A Brief History of Computing Art is a wide-ranging overview of the evolution of computing art from the 1960s to
Text by CLOT Magazine On the occasion of Berlin Science Week 2020 and presented by Light Art Space (LAS), artist and researcher Libby Heaney will
Text by CLOT Magazine Through video installations, three-dimensional animations, mirror tiles, multimedia interactive installations, electronic games and other forms, AI: Love and Artificial Intelligence focuses
Words by Charlotte Kent Phreaking started in the 1950s and was slang for exploring and messing with the telecommunication system. Some curious users dialed around,
Words by Charlotte Kent The creativity of culture has no outcome, no conclusion. It does not result in art works, artifacts, products. Creativity is a
Interview Laura Cabiscol Gretchen Andrew is a self-proclaimed “Internet Imperialist” and “Search Engine Artist”. With the premise that the internet can’t parse desire as a
Text by CLOT Magazine Coming from a background in Industrial Design, the California-based duo Hank Beyer and Alex Sizemore work at the borders of Art
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